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PLEASE NOTE: If you are a resident of Arizona, Arkansas, Colorado, Connecticut, Delaware, Florida, Illinois, Iowa, Louisiana, Maryland, Montana, New Jersey, South Dakota, Tennessee, Vermont, you are welcome to participate in the game, but you will not be eligible to win a prize.

Introduction. The Company hosts, operates and maintains an interactive game on the Internet that captures the excitement of basketball, called "Starting Five" ("Contest") located at http://fantasygames.sandboxplus.com/2005/splash/fantasy_basketball/starting5.asp

Objective The objective of the Game is to score the most Starting Five Points (“SFP”) with your team of basketball players (“Players”) over the course of the Game Period - November 2, 2004 through April 20, 2005. A team consists of a roster of 10 Players: 2 Centers, 2 Power Forwards, 2 Small Forwards, 2 Shooting Guards, and 2 Point Guards (a “Team”). See “Rosters”. Players are assigned an opening value and earn SFP according to how they perform in real-life games. Entrants assemble and manage the Team’s roster of 10 Players using the 50,000,000 Starting Five dollars (“SFD”) referred to below under “Budget” and given to each team for the start of the season.

Basic Strategy
The basic strategy is to pick Players to form a Team that scores the most SFP, based on the scoring system described below under “Scoring”. Entrants must pick players at every slot. Players selected by entrants earn SFP based on the actual statistics of such Players throughout the Game Period. See “Scoring” for further details.

Like a stock market, the value of Players fluctuates based on supply and demand for such Players. Real-life performance of Players does not have a direct effect on the value of the Players, although it may have an effect on the decision of Game entrants to buy or sell the Players. The change in a Player’s value is based solely on the number of purchases and sales of the Player by Game entrants.

Entrants can earn SFD by buying and selling Players (“Trades”). Buying Players low and selling high will increase the SFD the entrant has to acquire other Players. For example, if you buy a player for 5 million SFD (that amount is taken from your Cash Left), and sell that player for 10 million SFD, you've then made 5 million extra SFD to buy players with.

Making Trades
Entrants can make unlimited buys of Players before the first roster freeze at 1:00 PM (Eastern Standard Time) on November 1, 2005 (the “Initial Freeze”). After the Initial Freeze, entrants have until 1:00 PM (Eastern Standard Time) on each day to make Trades to be effective that day. From 1:00 PM to 4:00 PM Eastern Standard Time the Trade window is closed down and Trades cannot be made. Between 4:00 PM and 1:00 PM (Eastern Standard Time) the next day Trades can be made effective the next day. After the Initial Freeze, entrants are limited to FIVE (5) trades per week.

Scoring.
Please click here to view how your team will be scored.

Timing.
The Starting Five Contest runs from November 1, 2005 through April 19, 2006 (the "Contest Period"). Participants can enter the Starting Five Contest at any time until April 19, 2006. A participant's Starting Five selections start to accrue points toward all Starting Five Contest prizes on the date of the game (November 1, 2005). Entries made before the start of the game on November 1, 2005 will be effective for the Contest Period. Selection changes to the Starting Five Contest are not effective if they are made later than the scheduled kick-off of the game on November 1, 2005 during the Contest Period.

Number of Teams allowed per Entrant
There is no limit to the number of teams that each entrant can have, except that each entrant will be limited to one Team per League (see “Leagues”) under a single account.

Leagues
Each entrant is required to join one (and only one) league. Each entrant has the choice to join a league comprised of randomly selected teams (Public League); create a Private League; or join a Private League. Each Public League will have 20 teams. Private Leagues can have up to 20 teams. The person who creates a Private League controls whether the league remains private or converts to a Public League. The creator of the league will see a link in the left sidebar "Private League", which the creator can use to change the league from Private to Public. In that way, the creator can have his friends join the league and then convert it to public, at which time the league will fill up with random owners. Or, the Creator can keep the league Private and limited to the number of teams that join the Private league.

Standings
The standings of the top 50 Teams overall will be displayed, and each entrant can also view its Team’s overall standing and its standing within its League.

Player Values
Players’ values (in the form of SFD) will fluctuate throughout the season based on the demand for the Players among entrants making Trades. Buys of a Player will tend to increase the Player’s value, while sales of a Player will tend to decrease the Player’s value. Changes in Player values will take effect while the Trade window is closed between 1:00 PM and 4:00 PM (Eastern Standard Time) on each day.

Budget
The maximum value a Team initially may have is 50,000,000 SFD. However, the value of a Team may increase based on increases in the values of its Players such that the value of the Team exceeds 50,000,000 SFD.

Rosters
Entrants select 10 Players for each Team’s roster at each of the following positions:

2 Centers
2 Power Forwards
2 Small Forwards
2 Shooting Guards
2 Point Guards

Each Team must have a roster of Players at those positions in those numbers at all times. The Team’s roster for any day will consist of the Players on the Team immediately prior to the close of the Trade window at 1:00 PM (Eastern Standard Time). If a Team does not have a roster consisting of the number of Players at each of the positions described above on any day, the Team will earn no points for such day.

PRIZE DESCRIPTION AND IDENTITY OF WINNERS. Cash prizes will be awarded at the end of the Contest. Prizes will be awarded on the basis of a participant's TS. At the end of the Contest Period, each participant's TS will be individually aggregated and the following prizes will be awarded to the participants with the top 10 TS in the scoring system:

  • First place: $500.00

  • Second place: $250.00

  • Third place: $100.00

  • Fourth through 10th place: Sandbox Merchandise

If more than one participant has the same final score, a winner will be determined at random.

Estimated total retail value for all merchandise prizes is $1,020.00. Prizes are not transferable or assignable. Taxes on prizes are solely the responsibility of the winner. Odds of winning depend on entrant's ability to choose the winners from each game throughout the Contest, and on the total number of eligible entries received by the Company.

On or about April 30, 2006, the top 10 winners (the "Prize Winners") will be notified by e-mail or at such other address listed in the entry. Prize Winners will have up to ten (10) days from the date of attempted notification to respond to the notification. The Company is not responsible for and shall not be liable for late, lost, misdirected, or unsuccessful efforts to notify Prize Winners.

Unless prohibited by law, all Prize Winners will be required to complete and return an affidavit of eligibility and a publicity/liability release within ten (10) days of responding to the notification. If a selected winner cannot be contacted, is ineligible, fails to claim a prize, or fails to return a completed and executed affidavit and release as required, an alternate winner will be selected. Winners consent to the use of their name and likeness for publicity and commercial purposes without further compensation unless prohibited by law.

Contest Entry. To enter, participants may either (i.) use their existing Sandbox username and password, (ii.) complete the online registration at the Sandbox.com website or (iii.) send your entry in a self-addressed stamped envelope to: Sandbox.com - Starting Five Entry Form, 247 Route 100; Suite 2004, Somers, NY 10589. Only ONE (1) Starting 5 entry is allowed per person. Any entry that fails to provide all required information will be disqualified. No group entries. The Company assumes no responsibility for incomplete, late, lost or misdirected entries, or entries received through impermissible or illegitimate channels; for failed, partial or garbled computer transmissions, or for technical failures of any kind.

Entry restrictions: ONE (1) entry per league. Entrants may not enter using multiple e-mail addresses or as multiple entrants. Any entrant who attempts to enter with multiple e-mail addresses or under multiple identities, or uses any other device to enter multiple times will be disqualified.

Who won and official rules: To find all the winners of the Contest, either visit www.sandbox.com, or send your request in a self-addressed stamped envelope to: Sandbox.com - Starting Five Contest Winner, 247 Route 100; Suite 2004, Somers, NY 10589. Requests must be received by May 4, 2006. Residents of VT and WA may omit return postage.

ELIGIBILITY REQUIREMENTS FOR ENTERING CONTEST. The Contest is open to all residents of the fifty United States and the District of Columbia (excluding Florida), and to all residents of Canada (excluding residents of Quebec) who are 18 years of age or older (or the age of majority in their state or province) at time of entry. PLEASE NOTE: If you are a resident of Arizona, Arkansas, Colorado, Connecticut, Delaware, Florida, Illinois, Iowa, Louisiana, Maryland, Montana, New Jersey, South Dakota, Tennessee, Vermont, you are welcome to participate in the game, but you will not be eligible to win a prize. Void where prohibited by law. Employees of the Company, Co-Sponsors or of such entities' affiliates, subsidiaries, dealers or retailers, advertising or promotion agencies are not eligible, nor are members of such employee's families or households.

USE OF DATA. The Company and AllStarStats, Inc. will be collecting personal data about participants when they enter the Contest. The Company does not guarantee the safety of the information sent by the users and all information is sent at the user's own risk. The Company may disclose the participant's personal information only in the following instances: (i) when required by law; (ii) to protect their rights or property; (iii) when the information is to be shared, in general terms, with the title advertisers and partners; and (iv) in any manner consistent with The Company's statement on privacy located at http://www.sandboxplus.com/privacypolicy.html.

GENERAL CONDITIONS. NO PURCHASE NECESSARY. By entering, participants agree to be bound by these complete Official Rules and the decisions of The Company, which shall be final. The Company and the Co-Sponsors will have the right to modify these rules in its sole discretion for clarification purposes without materially affecting the terms and conditions of the contest. All federal, state, and local laws apply.

The Company and its employees, officers, directors, shareholders, agents, and their respective parent companies, affiliates, subsidiaries, and advertising, promotion and legal advisors are not responsible for and shall not be liable for: (i) late, lost, delayed, damaged, misdirected, incomplete, illegible, or unintelligible entries; (ii) telephone, electronic, hardware, or software program, network, Internet, or computer malfunctions, failures, or difficulties; (iii) errors in transmission; (iv) any condition caused by events beyond the control of The Company that may cause either contest to be disrupted or corrupted; (v) any injuries, losses, or damages of any kind caused by a prize or resulting from acceptance, possession, use, or misuse of a prize, or from participation in either contest; or (vi) any printing or typographical errors in any materials associated with the Starting Five Contest.

The Company reserves the right, in its sole discretion, to cancel or suspend the Contest should virus, bugs, unauthorized human intervention, or other causes beyond the control of The Company, in its sole opinion, corrupt the administration, security, fairness, integrity, or proper operation of the Starting Five Contest. In the event of cancellation, Co-Sponsors and The Company may elect to award all cash prizes to winners randomly drawn from among all participants who had entered the Starting Five Contest at the time of such cancellation.

The Company may prohibit any entrant or potential entrant from participating in the Heavy Hitters Contest, if at the sole discretion of The Company, such person shows a disregard for the Starting Five Contest Official Rules, or acts (1) in an unsportsmanlike manner; (2) with an intent to annoy, abuse, threaten, or harass any other entrant, SandboxPlus.com, or its agents or representatives; or (3) in any other disruptive manner.

All entries will be deemed to have been submitted by the authorized account holder of the e-mail address submitted at the time of entry. "Authorized account holder" is defined as the natural person who is assigned to an e-mail address by an Internet access provider, online service provider, or other organization (e.g., business, educational institution, etc.) that is responsible for assigning e-mail addresses for the domain associated with the submitted e-mail address.

Participant agrees that: (1) any and all disputes, claims, and causes of action arising out of or connected with the Starting Five Contest, or any prizes awarded, other than the administration of the Starting Five Contest or the determination of winners shall be resolved individually, without resort to any form of class action, and exclusively by arbitration under the Commercial Arbitration Rules (February, 1999) of the American Arbitration Association in Washington, D.C; (2) The participant acknowledge that the Company is an Incorporated Company and the management, directors and officers of the Company are acting on behalf of the Company, and any and all legal action related to this agreement must be brought against the company and not an officer, manager or director of the company (3) any and all claims, judgments and awards shall be limited to actual out of pocket costs incurred, including costs associated with entering the Starting Five Contest but in no event attorneys' fees; and (4) under no circumstances will entrant be permitted to obtain awards for and entrant hereby waives all rights to claim punitive, incidental and consequential damages and any other damages, other than for actual out-of-pocket expenses, and any and all rights to have damages multiplied or otherwise increased.

SOME JURISDICTIONS DO NOT ALLOW THE LIMITATIONS OR EXCLUSION OF LIABILITY FOR INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO THE ABOVE LIMITATIONS OR EXCLUSIONS MAY NOT APPLY TO YOU.

All issues and questions concerning the construction, validity, interpretation and enforceability of these Official Rules, or the rights and obligations of the participant and Co-Sponsors or The Company in connection with the Starting Five Contest, shall be governed by, and construed in accordance with, the laws of the Commonwealth of Virginia without giving effect to any choice of law or conflict of law rules of provisions (whether of the Commonwealth of Virginia, or any other jurisdiction), which would cause the application of the laws of any jurisdiction other than the Commonwealth of Virginia. All federal, state and local laws apply.

NON-AFFILIATION The Starting Five Contest is not in any way affiliated with, or endorsed by, the NBA or its institutions.

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